Geometry processing
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Geometry processing is a fast-growing area of research that uses concepts from applied mathematics, computer science and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment and classical computer-aided design, to biomedical computing, reverse engineering and scientific computing.
See also
- Computer-aided design (CAD)
External links
- "Digital Geometry Processing", by Peter Schroder and Wim Sweldens
- Symposium on Geometry Processing
- Multi-Res Modeling Group, Caltech
- Mathematical Geometry Processing Group, Free University of Berlin
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